Warning: Some videos may feature NSFW content.
On Crowdfunding and Boardgames
Love it or hate it, the world’s biggest crowdfunding platform has become a technological game changer in the global gaming industry.
While some established game creators leverage Kickstarter as part of their business strategy (e.g. for cost cutting, market testing, marketing, community building, etc.), what’s wonderful is how the platform enables independent creators to develop and launch games that would have never existed otherwise.
This January 2017 marks a new milestone in game crowdfunding as “Kingdom Death: Monster 1.5” ends its campaign as the most crowdfunded game of all time. The board game created by Adam Poots has amassed more than USD 10,000,000 in funding. That’s 100-times more than it’s funding goal of $100,000!
“Exploding Kittens” ($8,782,571 in funding) now ranks second, while revolutionary video game console OUYA ($8,596,474) is a close third.
Other notable crowdfunded board games, among many, include:
- “Dark Souls: The Board Game” (£3,771,474);
- “Conan” ($3,327,757);
- “Scythe” ($1,810,294);
- “This War of Mine: The Board Game” (£621,811);
- “Blood Rage” ($905,682).
“Dark Souls”, the third most funded Kickstarter board game of all time, only got around half what “Exploding Kittens” did.
Click HERE for the full list of successfully funded Kickstarter games.
Kingdom Death: Monster and the Community of Modern Boardgamers
Officially, “Kingdom Death: Monster 1.5” is a “cooperative nightmare horror game experience” where you “hunt intelligent monsters and develop your settlement through a self-running campaign.”
It’s the revised edition of the original “Kingdom Death: Monster”, which received $2,049,721 in Kickstarter funding in 2012. Weighing at least 17 lbs. the game is monstrously filled with content.
Imagine a 200+ page game book containing immersive stories and illustrations, 1,000+ game cards, 17 hard plastic miniatures, and 200+ gear and customization options for these miniatures.
“Kingdom Death” is notorious for its body horror and sexual imagery. As its name implies, the game is also extremely brutal, with characters dying all the time, in the most horrifying ways.
Established game developers would never publish this kind of game. As Adam Poots writes: “A game this size could not feasibly be made without the community of supportive backers we found on Kickstarter. It’s too expensive to produce and too vivid for distribution.”
As such, this game is also expensive to buy through the Kickstarter campaign:
- $250 for the core game;
- $350 for the core game + gambler’s chest (a box filled with dozens of bonus cards, miniatures, and other amazing things);
- $750 for the core game + gambler’s chest + old expansions;
- $2,000 for everything previously mentioned + new expansions + all bonus content.
Oh, you have to pay for shipping too!
And these price points are greatly discounted. The regular selling price of the core game alone is $400.
Gory? Difficult? Expensive? That didn’t stop more than 17,000 people from London to Singapore from collectively pledging millions of dollars to support the game.
Adan Poots’s “Kingdom Death: Monster” is a testament to the power of crowdfunding and the global community of modern boardgamers. 2017 is looking to be another amazing year for boardgaming!